![]() ![]() Myst operates by its own set of rules, rules that you need to learn to be able to progress. It’s the thrill of discovery, pure and simple. When you start the game for the first time, you have no idea what’s going on or what this world is all about. This is one of the reasons why I adore this game so much, that sense of mystery. It’s all up to you to find and reveal the story. There’s no hints telling you where to go, or a compass pointing you in the right direction. Immediately at the start, you’re left to your own devices. ![]() Opening the book whisks you away to the island of Myst, planting you squarely on the dock. There’s a brief, half-minute introduction by an unknown narrator who talks about throwing a book into something called “the fissure”. In fact, the beginning of the game tells you almost nothing at all. It was a surreal adventure game that focused more on exploration than straight telling you a story. Myst was a passion product of two brothers, Rand and Robyn Miller. So the question for video games was which one would become the one to define the CD-ROM era? The answer was probably not what most people expected.Ĭompare that original image to this one from realMyst Masterpiece Edition. It takes a while for it to settle in, and for people to use it intelligently. A similar thing happens every time technology takes a leap forward. This drastic step up lead to people going a little technology crazy for a while, with plenty of random and frivolous things making it onto the CD-ROM format. So you can see, it was a game-changer (pardon the pun). Instead of being confined to a floppy disk with only one megabyte of storage capacity, the CD-ROM brought that number up to six hundred and fifty. It might seem so silly to us now, but back in the day the invention of the CD-ROM was a huge leap forward. ![]() At this point in history, games and software came on floppy disks that only held up to around one megabyte of data.īut then, a revelation of technology came to the forefront. The problem? Many of these games were constrained by the format they came on. To put it simply, there was no shortage of adventure games on the market. There were plenty of adventure games to choose from, including the well-known King’s Quest series. In the late ’80s and early ’90s, the adventure game reigned supreme. I’m talking, of course, about Myst.īut this isn’t just the story of Myst. A game that changed the adventure genre forever. A game that still pops up from time to time, whether in the form of a re-release or just a nostalgic forum post. It helped propel the CD-ROM format to new heights, showcasing its potential for all to see. It turned twenty years old just last year, and is widely considered to be one of the most influential video games ever. Games are still very young in comparison to movies and books, but they’ve come a long way in such a short time.īut there’s one game I want to talk about in particular today, a game that I’ve mentioned many times before. I firmly believe that they are capable of offering so many unique and interesting experiences that cannot be offered by any other medium. Games are a big part of my life, and one of the most effective ways for me to relax and blow off steam. I talk about video games a lot on this blog. ![]()
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